Website powered by

Tunnels Of Gibraltar - Battlefield 6

On the production of Battlefield 6 I had the opportunity of taking ownership of the Tunnels of Gibraltar in the Single Player Mission "The Rock". My work and responsibilities were: Managing of backlog, Creation of assets, asset kits & Materials, Level Design, Set Dressing & Level Art, Briefing & Feedbacking. Special thanks to the amazing team at DICE and to those I collaborated with. It was a pleasure working on this game with all of you ♡

Lead Environment Art:
Maria Norkvist https://www.artstation.com/norken
Mikael Karnell https://www.artstation.com/mikhga

Environment Art:
Lucas Andersson Lundvik (Me)
Joel Zakrisson https://www.artstation.com/joelzakrisson
Liam Maynard https://www.artstation.com/maamn
Lewis Kennedy https://www.artstation.com/ltkennedy
Rebecca Fröden https://www.artstation.com/rebeccafroden

Art Direction: Christian Bense https://www.artstation.com/chris89
Concept Art: Mattia Lau https://www.artstation.com/mattialau
Lighting Art: Laura Chan https://www.artstation.com/laurachan
Technical Art: Jake Oliver https://www.artstation.com/mystichobo
VFX: Mustafa Alobaidi https://www.artstation.com/mustafaalobaidi

Level Design - Dusty Everman, Atlas Werecik, Edward Sedelius
Encounter & Level Design - Stefano De Petris
Producer: Ben Walke
Dev Manager: Qassim Obeid
Dev Director: Simona Sommarström